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Rob O’Neill is an artist, programmer, and researcher working at the intersection of art and science. He holds an undergraduate degree in anthropology from Brooklyn College of the City University of New York where he focused on anatomy and biological anthropology. Rob holds an MFA from Parsons School of Design in Design and Technology with a focus on animation and visualization. Rob is currently Acting Director and Research Associate in the Pratt Institute Digital Arts Research Laboratory. His work has been shown in collaboration with Kidrobot at Visionaire Gallery, the Exit Art “Studio Visit” Exhibit, the New York Hall of Science, and the New York Academy of Sciences. He continues to create work for both screen and gallery settings and is actively publishing, speaking, and producing work in the realms of character technology, animation production, and developing new tools for creative expression. He is also a member of the animation research and development firm Kickstand. Previous professional experience includes: Researcher in Cultural Resources in the Division of Anthropology at the American Museum of Natural History; Production Fellow at Eyebeam; Character Technical Director at PDI/Dreamworks on “Shrek 4D”, “Shrek 2”, and “Madagascar”; Character and Research Technical Director at Charlex/Launch; and Studio Technical Director at Eyebeam. Rob's textbook "Digital Character Development: Theory and Practice" will be released by Morgan Kaufmann in November 2008 and is a software agnostic overview of the process of creating animated characters for animation and games. |